So this is what I’m making instead of constantly posting weird images on my tumblr. I hope I’ll be able to start posting other things soon, but I have so much fun working on this game you know…
The brand new GNAH! website features plenty of 2D illustrations by samuelboucher that go into the process of making our designs in 3D.
Check out the website here: http://www.gnahgame.com
Global game jam 2014 POST MORTEMThis is a new thing i’m going to do for each jam. I’ll always put out one positive point and one that I could have improved, to keep track of what I learned. So for this one… ALWAYS MAKE MORE ARTConsidering the semi-ambitious idea we had Renaud and I, I was constantly searching for ideas to patch what wasn’t working with physics instead of making art. I was worried a bit and I should’ve made thousands of characters instead and experiment with art. I’m pretty proud of what i’ve done but I could have easily made more characters.POSITIVENESSI was really happy working with Renaud because of it’s perseverance and positiveness. Even if things didn’t went so well on some details, we always looked for other solutions instead of focusing on the problem. We were always laughing at how weird physics were in the game so it helped being positive about the overall experience.Here is the link to our game : http://globalgamejam.org/2014/games/pyramidwarf